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<!--Generated by Squarespace Site Server v5.8.4 (http://www.squarespace.com/) on Sat, 05 Dec 2009 17:32:09 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://paintedpixels.squarespace.com/blog/"><rss:title>Blog</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/</rss:link><rss:description></rss:description><dc:language>en-US</dc:language><dc:date>2009-12-05T17:32:09Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.8.4 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2009/10/23/halloween-disney-cartoons.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2009/10/8/its-time-for-halloween.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2009/9/5/a-couple-sketches.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2009/5/18/my-e3-top-5.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2009/5/7/too-many-games.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2009/4/13/duck-hunt-shirt.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2008/10/11/gamestop-conference-expo.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2008/10/3/tmnt-toys.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2008/9/13/igarashi-san-at-gamestop-conference.html"/><rdf:li rdf:resource="http://paintedpixels.squarespace.com/blog/2008/8/18/review-talkman-travel-tokyo.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2009/10/23/halloween-disney-cartoons.html"><rss:title>Halloween Disney cartoons!</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2009/10/23/halloween-disney-cartoons.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2009-10-23T20:57:02Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>So it used to be that Disney had a ton of VHS collections with all kinds of themes. They had a couple that either directly dealt with Halloween, or were just a bit on the scary side. So this year I thought it'd be cool to grab one of those collections and watch some of these great cartoons, and wouldn't you know it, they don't make a Halloween DVD collection! What a waste! So I instead went on Youtube and made my own little collection and thought it would be fun to share it. Halloween's almost here, let's celebrate it with some Disney cartoons!</p>
<p>The Haunted House (1929)</p>
<p>I remember watching this one over and over as a kid. I loved it then, and it's still great today!</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/LNuq5v7INeo&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LNuq5v7INeo&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>Trick or Treat (1954)</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/skdVouumMk4&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/skdVouumMk4&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>The Mad Doctor (1933)</p>
<p>Another great oldie. The Mad Doctor is going to be making a return next year in the new game Epic Mickey.</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/ywukfQqKX-g&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ywukfQqKX-g&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>Lonesome Ghosts (1937)</p>
<p>Goofy has a very familiar sounding catchphrase here. "I aint scared of no ghosts"? Hmmm.</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/47jWsdlvWwU&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/47jWsdlvWwU&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>Donald Duck and the Gorilla (1944)</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/sf8uUhhuaqU&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sf8uUhhuaqU&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>Runaway Brain (1995)</p>
<p>In 1995 a new Disney short was pretty rare, but they show they've still got it (or did at the time) by making an all-new fast paced and fun short film.</p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/nzvFUWS3P8g&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nzvFUWS3P8g&hl=en&fs=1&rel=0&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2009/10/8/its-time-for-halloween.html"><rss:title>It's Time for Halloween!!</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2009/10/8/its-time-for-halloween.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2009-10-08T17:17:16Z</dc:date><dc:subject>halloween</dc:subject><content:encoded><![CDATA[<p>Man I get so excited every year for Halloween! By this time I'd planned on having played at least a few scary games to get me in the mood, but darn Kingdom Hearts 358/2 Days had to come out on DS recently and get me hooked! I haven't been able to stop playing it, and as such my scary games have so far gone unplayed. The small, mission-based format of the game makes it easy to just jump in and start playing, and then I'll just keep on playing because of the story. But if I CAN break away soon to play something else, I've got a small line-up all ready to ring in the spookiest time of the year, including Fatal Frame II, Silent Hill, a few Castlevanias, and Evil Dead: Regeneration. Maybe I can even go back and finish Nightmare Before Christmas: Oogie's Revenge, as I kind of burned out on it before I could complete it.</p>
<p>So hopefully the Halloween celebrations will begin soon! But if not, blame Roxas and Co.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2009/9/5/a-couple-sketches.html"><rss:title>A couple sketches</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2009/9/5/a-couple-sketches.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2009-09-05T13:04:11Z</dc:date><dc:subject>Art art video games</dc:subject><content:encoded><![CDATA[<p>So I've been trying to be a little more constructive lately, and challenged myself to do one drawing a day, Monday through Friday of this past week. Thursday was the only day I missed, but I still consider it a success, as I continued on Friday and still, just getting in the habit of putting an hour or so aside in my day to draw has felt pretty good. Most of this ended up in various unfinished states, but I'm planning on using time during the weekend to continue working on them, particularly the Deku Link and Bubble Bobble ones.</p>
<h4>Monday - Zero Suit Samus</h4>
<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2FZeroSuit.jpg%3F__SQUARESPACE_CACHEVERSION%3D1252156258638',691,568);"><img src="http://paintedpixels.squarespace.com/storage/thumbnails/3515564-4062347-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1252156328256" alt="" /></a></span></span></p>
<p>Day one started off a bit rough, as instead of choosing an in-game image or finding sources on the web, I decided to use a figure of Samus I have. The figure is small, and my lighting was poor, making for a very difficult subject. Also, I started this one way too late at night.</p>
<h4>Tuesday - Knockman and Pororon</h4>
<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2FKnockMan.jpg%3F__SQUARESPACE_CACHEVERSION%3D1252156701205',587,672);"><img src="http://paintedpixels.squarespace.com/storage/thumbnails/3515564-4062370-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1252156701206" alt="" /></a></span></span></p>
<p>Two little figures sitting on my desk, kind of wind-up musical toy guys. Knockman taps his head and Pororon strums his strings. They are both quite awesome.</p>
<h4>Wednesday - Deku Scrub Link</h4>
<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fdekusketch.jpg%3F__SQUARESPACE_CACHEVERSION%3D1252156932549',311,242);"><img src="http://paintedpixels.squarespace.com/storage/thumbnails/3515564-4062393-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1252156932550" alt="" /></a></span></span></p>
<p>In Majora's Mask, Deku Scrub Link can't hold a sword and shield, but I think he looks pretty cool with them here.</p>
<h4>Friday - Bubble Bobble</h4>
<p><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fbubblebobble.jpg%3F__SQUARESPACE_CACHEVERSION%3D1252157039904',593,694);"><img src="http://paintedpixels.squarespace.com/storage/thumbnails/3515564-4062402-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1252157039905" alt="" /></a></span></span></p>
<p>And here we have Bub (or Bob?) scared out of his wits as that whale skeleton thing looms in on him. I liked the way this one turned out, and want to go back and ink and color it. I've put this one up on <a href="http://runesword.deviantart.com/art/Bubble-Bobble-135953820">my DeviantArt page </a>already.</p>
<p>So there we have it! Five days, four drawings and two not-terrible ones!</p>]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2009/5/18/my-e3-top-5.html"><rss:title>My E3 Top 5</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2009/5/18/my-e3-top-5.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2009-05-18T15:04:02Z</dc:date><dc:subject>Current Gen E3 Electronic Entertainment Expo top 5</dc:subject><content:encoded><![CDATA[The big show video game show that is the Electronics Entertainment Expo is almost upon us, so I thought I'd throw out some of the things I'd like to see at this year's show. This is pretty much simply wishful thinking, as I'm going to throw speculation and educated guesses and whatnot right out the window. This is simply a list of what I think would make for an awesome E3 show.]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2009/5/7/too-many-games.html"><rss:title>Too Many Games!</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2009/5/7/too-many-games.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2009-05-07T13:17:51Z</dc:date><dc:subject>Conventions Game Hunting Import Gaming Old School conventions game hunting import games retro games</dc:subject><content:encoded><![CDATA[<p><span class="full-image-float-left ssNonEditable"><span><a href="http://www.flickr.com/photos/ghibli_geek/3499165327/" target="_blank"><img src="http://paintedpixels.squarespace.com/storage/Picture 3.png?__SQUARESPACE_CACHEVERSION=1241700206202" alt="" /></a></span></span>Last Sunday L and I went to a classic video games convention called <a href="http://www.toomanygames.com">Too Many Games</a>, being held kind of in the middle of nowhere. It was actually smack dab in the middle of a farmer's market, and I think while wandering around the tables of random crap being sold for a dollar, we were starting to doubt if we were in the right place. Low and behold, right in the middle of it all was a building with a Too Many Games sign on it. Considering their choice of venue, I really didn't know what to expect, but I was pleasantly surprised by the sheer volume of stuff packed inside the small hall. There was not an inch of space in there that wasn't filled by a vendor of retro/import games, or games set to free play for passers by.&nbsp;</p>
<p>We took several trips around the hall to size up what was there, and unfortunately the more time that went on and the more people that kept coming in the room started really warming up. While there was a great selection of retro titles, one game I had my eye out for seemed to be absent from every booth, and that was The Lost Vikings for Super Nintendo. I should never have sold that one to Funcoland! But that aside, there was a ton of great stuff to check out. Also James, the Angry Video Game Nerd, stopped by for a signing, but we were already on our way out when he got there, so I didn't even get a picture. And now, on to the haul!</p>
<p>&nbsp;</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><a title="Game Haul by Toad64, on Flickr" href="http://www.flickr.com/photos/toad64/3507629996/"><img src="http://farm4.static.flickr.com/3393/3507629996_0ab630d70d_m.jpg" alt="Game Haul" width="240" height="180" /></a></span></span></p>
<p style="text-align: left;">For Super Nintendo I picked up "Battletoads Double Dragon" and "Zombies Ate My Neighbors". for the NES, "Darkwing Duck" and "Tiny Toon Adventures". Then I got a few import games, thanks fo the always awesome folks at Mad-Gear, "Densha de Go" for the PSP which is a commuter train simulator, "Legend of Starfy 2" for the GBA, a Kirby-like platformer, and Namco's "Star Wars" for the Famicom, a game in which I'm pretty sure no one that worked on the game actually saw the whole movie.</p>
<p style="text-align: left;">&nbsp;</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><a href="http://www.flickr.com/photos/ghibli_geek/3499165455/"><img src="http://paintedpixels.squarespace.com/storage/Picture%202.png?__SQUARESPACE_CACHEVERSION=1241700286855" alt="" /></a></span></span></p>
<p style="text-align: left;">And L's sole purchase of the convention, Persona 2 Innocent Sin for the PS1. Perrsona 2 was actually two games, although, the US only got the second one, Eternal Punishment.</p>
<p style="text-align: left;">&nbsp;</p>
<p style="text-align: left;">All in all a fun weekend and definitely worth the trip. Looks like Too Many Games will be in Philly this summer, so I'm looking forward to that more game buying in the near future! L took a few more pictures at the convention, you can check out her Flickr page <a href="http://www.flickr.com/photos/ghibli_geek/3499171613/">here</a>.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2009/4/13/duck-hunt-shirt.html"><rss:title>Duck Hunt Shirt!</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2009/4/13/duck-hunt-shirt.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2009-04-13T14:21:05Z</dc:date><dc:subject>design duck hunt store t-shirt</dc:subject><content:encoded><![CDATA[<p><a href="http://26409.spreadshirt.com/us/US/Shop/"><span class="full-image-float-left ssNonEditable"><span><img src="http://image.spreadshirt.com/image-server/image/product/4648057/view/1/type/png/width/190/height/190?__SQUARESPACE_CACHEVERSION=1239632547876" alt="" /></span></span></a>A while back I was trying to make cool video-game inspired T-shirts by silkscreening, but eventually due to lack of a work space I had to kind of drop it. However I really liked coming up with the designs and ideas, so I'm gonna give it another try, this time by using Spreadshirt.com for the actual making of the shirts.</p>
<p>My first shirt is now available, and I'm hoping some people out there will like it. Certainly anyone who fondly remembers zapping 8-bit ducks should get a kick out of it. If you feel so inclined, why not pick up a unique Duck Hunt shirt!</p>]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2008/10/11/gamestop-conference-expo.html"><rss:title>Gamestop Conference Expo</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2008/10/11/gamestop-conference-expo.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2008-10-11T01:06:00Z</dc:date><dc:subject>Conventions Current Gen</dc:subject><content:encoded><![CDATA[<meta http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 9"><meta name="Originator" content="Microsoft Word 9"><link rel="File-List" href="file:///C:/DOCUME%7E1/Paul/LOCALS%7E1/Temp/msoclip1/01/clip_filelist.xml"><!--[if gte mso 9]><xml>
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<p class="MsoNormal"><font face="Verdana">So I attended the Gamestop conference out in Las Vegas in
September, and after two full days of presentations from various game
companies, we had a few hours to spend on the expo floor, which is kind of like
a mini E3, with booths set up from tons of gaming companies to try out upcoming
titles. A couple hours can go by pretty fast, especially when I spent the first
half hour in line for a photo with Igarashi-san (I made a bee-line for the
Konami booth as soon as I was in), I tried to avoid any titles that would have
a huge line, unless I really wanted to try the game. And when it comes to the
booth I went to after a pic with Igarashi, I really wanted to try the game.</font></p>

<p class="MsoNormal"><!--[if !supportEmptyParas]--><font face="Verdana">&nbsp;<o:p></o:p></font><!--[endif]--></p>
<center><font face="Verdana"><a href="http://www.flickr.com/photos/toad64/2850858767/" title="Street Fighter IV cabinet by Toad64, on Flickr"><img src="http://farm4.static.flickr.com/3147/2850858767_4084cf5dbf.jpg" alt="Street Fighter IV cabinet" height="500" width="375"></a></font>
<h4 class="MsoNormal"><font face="Verdana"></font></h4><font face="Verdana"></font><h3>Street Fighter 4</h3><h4><font face="Verdana"></font></h4></center>

<p class="MsoNormal"><font face="Verdana">This game was gorgeous, and unbelievably smooth. I’m not
much of a fighting game fan, but I’ve always, always loved Street Fighter, and
this game feels every bit as good as the classic ones. They had 8 Japanese
arcade cabinets set up, with each pair of cabinets linked, so you were fighting
against the guy on the cabinet across from you. Everyone was in high spirits
when they played, everyone shook hands after each match. I played as Chun-Li,
won the first round but last the next two and had a great time doing it. While
I was in line I could see people playing Silent Hill Homecoming, Bionic
Commando and Resident Evil 5, all of which I knew would be too long of a wait
if I wanted to get any additional games in.</font></p>

<p class="MsoNormal"><!--[if !supportEmptyParas]--><font face="Verdana">&nbsp;<o:p></o:p></font><!--[endif]--></p>
<center><a href="http://www.flickr.com/photos/toad64/2850857939/" title="Atlus booth at Gamestop conference by Toad64, on Flickr"><img src="http://farm4.static.flickr.com/3084/2850857939_31f7988366.jpg" alt="Atlus booth at Gamestop conference" height="500" width="375"></a>
<h4 class="MsoNormal"><font face="Verdana"></font></h4><h3><font face="Verdana">Persona 4<!--3--></font></h3></center>

<p class="MsoNormal"><font face="Verdana">I headed straight to the Atlus booth after loosing at Street
Fighter, where they were showing off for the first time anywhere the English
build of the game. If you liked Persona 3, you’ll feel right at home from what
I played. You’ve got a group of four kids, you’re going around randomly
generated dungeons and trying to sneak up on shadow-like creatures to get the initiative
in battle. When in battle you have the usual range of commands, item, fight,
magic, etc. The main character can once again switch Personas, while the others
have just the one. One big addition is the ability to control each character in
battle; whereas you were at the AI’s mercy when it came to your teammates in
Persona 3, you now have the option to tell each person what to do. You can
still switch them to autopilot, but this should make boss battles much, much
easier. Also interesting to note was the characters’ weapons, which were common
household things, like a wrench, umbrella, etc. The rep said you’ll get more
lethal weapons later in the game, but with them being kids and all it makes
more sense for them to start fighting with things other than swords. </font></p>

<p class="MsoNormal"><font face="Verdana">…Then again, you <b>are</b> fighting creatures with spirits
you conjure, which is all happening inside a TV you get sucked into, so it’s
weird that they decided their weaponry was just too darn unrealistic. I did ask
the rep if there were any plans to release the new Devil Summoner game in the
states, but I guess it’s still too early to tell. </font></p>

<p class="MsoNormal"><!--[if !supportEmptyParas]--><font face="Verdana">&nbsp;<o:p></o:p></font><!--[endif]--></p>
<center><a href="http://www.flickr.com/photos/toad64/2851693236/" title="Onechanbara! by Toad64, on Flickr"><img src="http://farm4.static.flickr.com/3079/2851693236_c64b761560.jpg" alt="Onechanbara!" height="375" width="500"></a>
<h4 class="MsoNormal"><font face="Verdana"><h3>Onechanbara</h3></font></h4></center>

<p class="MsoNormal"><font face="Verdana">This game’s coming out on the Wii and 360 sometime around
March, I think. It started life as on of the Simple 2000 series of games in
Japan and took off, similar to the 360’s Earth Defense Force 2017. You play a
bikini-clad girl with a cowboy hat and a huge sword out to slice up some
zombies. The premise seems wonderfully quirky and I think, like Earth Defense
Force, this one could be a simple but fun game. My hands-on time was with the
Wii version, and after about 10-15 minutes playing, I think I’ll go with the
360 version to spare my wrists. Don’t get me wrong, the game was fun, but the
Wii remote and nunchuk each control the character’s right and left arms, so
fights generally had you waggling like crazy non-stop, and my hands started
getting really tired. One thing to note, however, is that it’s two player
split-screen, which is a nice touch. Nothing like slicing up zombies with a
friend!</font></p>

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<center><p class="MsoNormal"><font face="Verdana"><h3>Little Big Planet</h3></font></p></center>

<p class="MsoNormal"><font face="Verdana">I watched some people going through some of the
developer-made “mini games” that are scattered throughout the game, but when I
sat down with three others, we went through a traditional side-scrolling level.
A lot of people have probably gotten their own hands on time by now thanks to
the beta, but I will say that the multiplayer aspect could be something really
great. That some of the areas require teamwork to get the secret items is a
nice touch, but even little things like the ability to grab hold of each other
and make like a little sackboy chain is really cool. Playing with friends is
probably a bit more fun than playing through with three other strangers though,
as I really didn’t want to be the one that was holding everyone back!</font></p>

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<center><p class="MsoNormal"><font face="Verdana"><h3>Banjo-Kazooie Nuts and Bolts</h3></font></p></center>

<p class="MsoNormal"><font face="Verdana">This one is more of an aside than any actual hands-on time,
due to the fact that there didn’t seem to be a functional option to exit or
restart the level from the pause menu yet; the option was there, it just
wouldn’t do anything. The part of the level I was in had already been played a
bit, and from what I could gather, I was supposed to fly my vehicle through a
series of rings in the air. That’s all well and good, but someone who had
played it prior had instead flown the vehicle into the bottom of the large body
of water nearby, and I couldn’t figure out any way to restart the challenge, or
get my vehicle out. So I can only comment on the visuals really, having not
gotten any actual playtime of any use. As is to be expected from the folks at
Rare, the game looks amazing, much better in motion than any stills I had seen.
I was a really big fan of the original (not so much the sequel) and I’m really
looking forward to getting this game in my hands. The fact they’re giving the
original for free as a pre-order bonus is icing on the cake!</font></p>

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<center><p class="MsoNormal"><font face="Verdana"><h3>Rhythm Heaven</h3></font></p></center>

<p class="MsoNormal"><font face="Verdana">I absolutely love Rhythm Tengoku on the GBA, and if they’d
announced they were brining the DS sequel, Rhythm Tengoku Gold, to the US a
week later than they had, I would probably have an import of the game by now.
As it is, I decided to wait and support this game coming to the US, so they was
my first time having any hands-on time with it. Basically, if you liked the
first game on GBA, you’ll easily find yourself once again sucked into this one.
I played the first four games on my way out of the expo, and found them just as
charming and addictive as the original. </font></p>

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<p class="MsoNormal"><font face="Verdana">So that was pretty much everything I got to play. There was
a ton of great stuff on the expo floor and I really wish I could have had more
time to give more stuff a try, but as it is I was pretty excited to get to try
a few games I am greatly anticipating a little bit early.</font></p>


]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2008/10/3/tmnt-toys.html"><rss:title>TMNT toys!</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2008/10/3/tmnt-toys.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2008-10-03T15:08:00Z</dc:date><dc:subject>Toys</dc:subject><content:encoded><![CDATA[So I got some of the new TMNT toys from NECA, based off the original comics by Eastman and Laird. I was so excited by how awesome (radical?) they looked that I had to snap a few pictures! So far I've got Leonardo and Michelangelo, I'm still searching for Donatello and Rapheal.<a href="http://www.flickr.com/photos/toad64/2910030228/" title="TMNT Leo and Mike by Toad64, on Flickr"></a><table><tbody><tr><td>&nbsp;<a href="http://www.flickr.com/photos/toad64/2910030688/" title="TMNT Leo figure by Toad64, on Flickr"><img src="http://farm4.static.flickr.com/3078/2910030688_4b896ea5d3.jpg" alt="TMNT Leo figure" height="375" width="500"></a></td></tr><tr><td>&nbsp;<a href="http://www.flickr.com/photos/toad64/2910030228/" title="TMNT Leo and Mike by Toad64, on Flickr"><img src="http://farm4.static.flickr.com/3016/2910030228_d568f0802f.jpg" alt="TMNT Leo and Mike" height="500" width="375"></a></td></tr></tbody></table><br><br><br><br>
]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2008/9/13/igarashi-san-at-gamestop-conference.html"><rss:title>Igarashi-san at Gamestop conference!</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2008/9/13/igarashi-san-at-gamestop-conference.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2008-09-13T00:08:00Z</dc:date><dc:subject>Conventions</dc:subject><content:encoded><![CDATA[<center><a href="http://www.flickr.com/photos/toad64/47587287/" title="Me and Shigeru Miyamoto by Toad64, on Flickr"><img src="http://farm1.static.flickr.com/24/47587287_5e2f8bcce4_m.jpg" alt="Me and Shigeru Miyamoto" height="180" hspace="5" width="240"></a><a href="http://www.flickr.com/photos/toad64/1062054248/" title="Me and Keiji Inafune by Toad64, on Flickr"><img src="http://farm2.static.flickr.com/1072/1062054248_f36d9c6510_m.jpg" alt="Me and Keiji Inafune" height="180" hspace="5" width="240"></a></center><br>So I've already gotten the chance to meet Shigeru Miyamoto and Mega Man creator Keiji Inafune. I was thrilled to find out that Mr. Koji Igarashi, the man behind most of the best Castlevania games, was at the Gamestop conference I attended in Las Vegas! Signature and photo get!<br><br><center><a href="http://www.flickr.com/photos/toad64/2850856273/" title="Igarashi-san! by Toad64, on Flickr"><img src="http://farm4.static.flickr.com/3056/2850856273_bc6486e1a6.jpg" alt="Igarashi-san!" height="375" width="500"></a></center><br>I'll have more to talk about regarding the Gamestop conference shortly, please look forward to it.<br>
]]></content:encoded></rss:item><rss:item rdf:about="http://paintedpixels.squarespace.com/blog/2008/8/18/review-talkman-travel-tokyo.html"><rss:title>Review - Talkman Travel Tokyo</rss:title><rss:link>http://paintedpixels.squarespace.com/blog/2008/8/18/review-talkman-travel-tokyo.html</rss:link><dc:creator>Toad64</dc:creator><dc:date>2008-08-18T15:31:00Z</dc:date><dc:subject>Reviews</dc:subject><content:encoded><![CDATA[The Playstation Store added three new Talkman Travel programs to their lineup last week, one for Tokyo, one for Rome, and one for Paris. For only $5.99, I figured the price was low enough to take the plunge and see how helpful this tool would be for navigating around Tokyo. After playing around for a short while (a very short while, as there's not much to see), I was left feeling disappointed, particularly at the fact that this product has convinced me this would be a great idea, but it falls short in every tool it presents.<br><br><img src="http://i42.photobucket.com/albums/e330/Toad64/IMG_0357.jpg" alt="psp talkman travel tokyo phrase screen" align="left" border="0" height="240" hspace="10" width="320">First off, the biggest feature of Talkman Travel is the pocket guide of useful phrases. The phrases are tabbed by category, which you can navigate easily with the shoulder buttons. From there, just scroll down to the phrase you want and press 'X' to view it, and 'X' again to hear it. Obviously having an easily cross-referenced selection of phrases is incredibly handy, but my problem is in how I'm assuming they intend you to use it. You see, what I'd expect is that when I hear the phrase, it will be played in a way that will allow me to repeat the phrase to the person I'm communicating with. Instead, the speakers talk super fast, as if to a native speaker. I'm guessing that instead of me repeating the phrase back to learn it, they want me instead to present the PSP to the person I'm speaking to and pressing 'X' so they can hear it, not me. That idea seems a little ridiculous, and it's par for the course throughout what little else this program offers.<br><br>The next section is the mini games, three in all. Once again, what I expected and what was delivered were vastly different. From the term mini games, I expected there to be some kind of game where I match a word or phrase in Japanese to its English counterpart. Makes sense, and I'd be learning something while having fun. Instead, the 3 games, which aren't even really games at all, are all based on picking up girls. One is a love meter thing, where you're supposed to hold one side of the PSP while the person you're hitting on holds the other, you each press a shoulder button, and it tells you your compatibility. That one was the most interactive of the 3 'games'.<br><br><img src="http://i42.photobucket.com/albums/e330/Toad64/IMG_0358.jpg" alt="PSP talkman travel tokyo map screen" align="right" border="0" height="240" hspace="10" width="320">Lastly I'll talk about the map feature. You're given a map of Tokyo divided into square grids. Highlight a grid to zoom in on it. From there, you can press 'X' to place a pin and a small note on the map. You can even attach a picture from your psp memory stick to the pin. Conceptually this one had me pretty interested, as being able to carry around a map of the area in your PSP and place pins with notes is a pretty handy feature. However once again, it just doesn't deliver. The big problem with the map feature is that zooming in doesn't zoom in enough! Even zoomed in, you're not given the name of individual streets. You can see blocks, and it names major places like parks and Akihabara, but without street names it's a pretty useless map!<br><br>So there you have it. This is a product that I'd really like to see expanded upon, as having a travel guide saved on your PSP memory stick seems like it'd be incredibly useful. Unfortunately every feature in Talkman Travel Tokyo seems to fall just short of being of any use at all! I will make mention though, that there's a series of pictures you can access within the individual categories of the phrases menu. The pictures are accompanied by handy one or two sentence descriptions, such as what taiyaki is, etc. If they release more in this series that take these concepts a bit further this couple be really handy, but as it is I can't imagine that this would be of much use during a trip and have a hard time recommending it unless your don't mind spending $5.99 to satisfy your curiosity.<br>
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